// Listing 1.10 Twinkle with floats /* Sine Twinkle Music with float variables by ChucK Programmer January 2025 */ SinOsc s => dac; 220.0 => float twinkle; // You can make a float variable for your twinkle pitch and use math 1.6818 * twinkle => float little; // to compute the value of another variable to use later for little. 1 => int onGain; 0 => int offGain; // Play one note twinkle => s.freq; // Turns twinkle note on (sets gain using onGain => s.gain; // onGain variable and advances time). 0.3 :: second => now; offGain => s.gain; // Turns off note (sets gain to offGain and advances time). 0.3 :: second => now; 1.5 *=> twinkle; // Modifies twinkle pitch using math, so you // can do the 2nd, higher twinkle. // Play other note of 2nd "twinkle" twinkle => s.freq; onGain => s.gain; 0.3 :: second => now; offGain => s.gain; 0.3 :: second => now; // Play one note of "little" little => s.freq; onGain => s.gain; 0.3 :: second => now; offGain => s.gain; 0.3 :: second => now;